Friday, February 22, 2008

STATS R US Part II

Ok so remember earlier after the inital modelling i had 10,534 vertex points and more importantly i had 7,779 polygons. Since then i had deleted all that were surplus to requirement and have also modelled another stair case and also the final part of the dungeon. With this happening i have still manged to reduce the amount of polygons used by a dramatic amount.

I have now 3,636 vertex points and 4,266 polygons. Not bad at all!