Monday, February 11, 2008

FFD IT!

After browsing the modifier stack in 3DS MAX I came across FFD (Free Form Deformation) tool. This was perfect for distorting my walls to create an eneven look and also curving areas to follow how the caves look at the Galleries of Justice. Using the tool is simple, the nmber of points that can be used to allow deformation can be set by the user. From there the points can be shifted and this moves the mesh created to the users specification. SO MUCH SIMPLAR THAN MOVING VERTEX POINTS INDIVIDUALLY!