Monday, May 12, 2008

3D Monitors

This post will have a brief look at two 3D monitors from different manufacturers that will be on the market this year – and I am quite interested in! Really im thinking of the gaming benefits this will have but also for my line of work which is in 3D Visualisation it would again I’ll be pretty well off.

The first is a monitor designed By Zalman.

It uses polarisation rather than adding red and green, although special glasses are required. The vertical viewing range is a bare 12 degrees because of the nature of polarization. It blocks light so move too far off centre and things start to look strange. The horizontal viewing angle is a respectable 180 degrees so it's not all bad.

This technology is pretty good, At the moment, only Nvidia drivers have the required code – which is good as I only ever use Nvidia! At £430 for the 22 inch widescreen and £380 for the standard aspect 19 inch, it's not too expensive for what it does. Two special glasses will be included in the box and there are plans to sell extras as accessories.



The second is by Sharp.

The technology is already used in Sharp's SH251iS mobile phone, on sale in Japan.

Sharp demonstrated how the 3D monitor could be used to improve game play, by showing a demo of Quake where the terrain, monsters and other items appeared in three dimensions. The company also believes that its new system could have applications in sectors such as medical imaging and molecular modelling.

For this to work, the user has to be positioned directly in front of the monitor and at the correct distance away -- which appeared to be around 40 to 50cm.

"The 3D monitor should be launched commercially before the end of this year, priced at around 3,000 euros (around £2,000)," a Sharp spokesman said.

The prototype on display was a 15-inch flat screen. Sharp explained that the screen contained a 'parallax barrier TFT panel' that splits the light generated by the monitor such that alternate columns of pixels are seen by each eye, so that each sees a slightly different image.

Examples from the professional domain include computer-aided design, medical imaging, scientific visualisation, education and remote inspection. While in consumer markets 3D video games and 3D multimedia offer a rich experience to the consumer.