Monday, April 23, 2007

Virtual World

After a considerable amount of time over the last month or so i have created nearly all the buildings (a couple may need tweaking) but its ready to be mapped, most of it will be using UVW UNrwap in 3DS - i did this technique in games, its easy and i can photoshop detail onto a building that i didn't have time to model on in the first place :)

He res a screen grab for you...


Once the photoshopping is complete ill bring the image back into max and use the material editor in max to plop the texture onto all the objects that i desire. e.g below...

Well into the project now and some buildings are complete, some don't need advanced UVW Mapping and some are well i love them! Here's one i did earlier.....


...NICE!