Wednesday, March 21, 2007

My initial idea was to make some sort of weapon that can be used in Unreal – but everyone else was talking about it so I thought id create something at random, so the first thing that popped into my head was a totem pole. RANDOMNESS!!!

Im starting the model from a spline then lathing it to the shape that I want, once this has done I will detail it by changing it to an editable poly moving around vertex points.
I placed a picture of the totem pole behind my model so I can use it as a template as I worked on it.